Duration

Four Years

Medium of instruction

English

Degree awarding body

SCD

Institutionally Accredited by OAAA & Overseen by the MOHERI in the Sultanate of Oman

Program Mission

The mission of the Animation Program is to provide students with the fundamental knowledge of animation design and visual storytelling through theoretical and practical skills in an imaginative environment to pursue a professional career.

Program Description

Animation is frequently associated with web and entertainment industries such as film, television, and game design. Animation are also used as instructive and informative medium particularly to facilitate communication through visualization than through the written or spoken word. Two and three dimensional computer animation today uses a variety of different techniques and technologies ranging from flash to motion capture. When compared to stop-motion or traditional hand drawn cell animation, these modern techniques have the ability to simulate highly complex and far more realistic movement sequences

Program Objectives

  1. Recognize general educational knowledge such as research skills, business and psychological principles to apply them in their respective profession.
  2. Enhance English proficiency level to communicate effectively using art and design terminology.
  3. Apply art and design elements and principles to create artworks.
  4. Develop creative, intellectual and practical skills to grow aesthetically & professionally.
  5. Develop an advanced broad base of theoretical knowledge and necessary practical skills to create the illusion of life and motion.
  6. Provide a platform to develop design solutions and contribute to the ongoing development of the discipline.
  7. Enhance the student’s sense of imagination, creative personal expression and their pursuit for excellence.

Program Learning Outcomes

  • Recognize general educational knowledge such as research skills, business and psychological principles to apply them in their respective profession
  • Enhance English proficiency level to communicate effectively using art and design terminology
  • Apply art and design elements and principles to create artworks
  • Acquire professional skills and methodologies to address various animation design projects
  • Be conversant and critical in contemporary and historical issues in the discipline.
  • Provide a platform for graduate studies in animation and visual communication
  • Be competitive in numerous career opportunities in local, regional, and international markets.

Career Opportunities

The degree in Graphic Design-Animation Design program opens the door to a range of creative careers in Animationsuch as movie, television and video game studios and software publishers; character animation, and simulations; interactive educational material ; entertainment sector

first
Year
Semester 1

ART221

Drawing I

3

DES231

Design Studio I A/B

4

DES241.

Technical Graphics I

3

DES261

Introduction to Design

3

ENG009

Remedial English

3

INF201

Learning Research Techniques

1

Semester 2

ART222

Drawing II

3

DES211

Survey of Art and Design

3

DES232

Design Studio II A/B

4

ENG101

English I

3

GRA251

Introduction to Computer Graphics

3

second
Year
Semester 1

ARA102

Arabic Creative Writing

3

ENG102

English II

3

GRA212

Introduction to Typography

3

GRA240.

Sketching

3

GRA301

Intermediate Computer Graphics

3

PHO211

Photography I

3

Semester 2

ANI211

Animation Design I: Cutout Animation

3

ANI221

Drawing for Animation

3

ANI241

Computer Animation I

3

ANI251

History of Animation

3

ART223.

Perspective Drawing

3

CST202

History of Oman Civilization

3

third
Year
Semester 1

ANI312

Animation Design II: Stop Motion

3

ANI322

StoryBoard Design

3

ANI331

Character Design I

3

ANI342

Computer Animation II

3

ARA201

Appreciation of Arabic Literature

3

Semester 2

ANI313

Animtion Design III: Cell Animation

3

ANI323

Layout & Background Design

3

ANI332

Character Design II

2

ANI343

Computer Animation III

3

ENG201

Fundamentals of Oral Communication

3

PHO490

Digital Video Basics

3

fourth
Year
Semester 1

ANI101

Animation Elective

2

ANI444

Computer Animation IV

3

ANI452

Film Production

3

ANI480

Video Editing

3

GRA482

Motion Design

3

PSY201

Introduction to Psychology

3

Semester 2

ANI470

Animation Design Internship

1

ANI490

Senior Studies/Animation Project

5

ECO102

Entrepreneurship

3

GRA500

Portfolio Design

2

MKT201

Introduction to Marketing

3

Semester 1

ART221

Drawing I

3

DES231

Design Studio I A/B

4

DES241.

Technical Graphics I

3

DES261

Introduction to Design

3

ENG009

Remedial English

3

INF201

Learning Research Techniques

1

Semester 2

ART222

Drawing II

3

DES211

Survey of Art and Design

3

DES232

Design Studio II A/B

4

ENG101

English I

3

GRA251

Introduction to Computer Graphics

3

Semester 1

ARA102

Arabic Creative Writing

3

ENG102

English II

3

GRA212

Introduction to Typography

3

GRA240.

Sketching

3

GRA301

Intermediate Computer Graphics

3

PHO211

Photography I

3

Semester 2

ANI211

Animation Design I: Cutout Animation

3

ANI221

Drawing for Animation

3

ANI241

Computer Animation I

3

ANI251

History of Animation

3

ART223.

Perspective Drawing

3

CST202

History of Oman Civilization

3

Semester 1

ANI312

Animation Design II: Stop Motion

3

ANI322

StoryBoard Design

3

ANI331

Character Design I

3

ANI342

Computer Animation II

3

ARA201

Appreciation of Arabic Literature

3

Semester 2

ANI313

Animtion Design III: Cell Animation

3

ANI323

Layout & Background Design

3

ANI332

Character Design II

2

ANI343

Computer Animation III

3

ENG201

Fundamentals of Oral Communication

3

PHO490

Digital Video Basics

3

Semester 1

ANI101

Animation Elective

2

ANI444

Computer Animation IV

3

ANI452

Film Production

3

ANI480

Video Editing

3

GRA482

Motion Design

3

PSY201

Introduction to Psychology

3

Semester 2

ANI470

Animation Design Internship

1

ANI490

Senior Studies/Animation Project

5

ECO102

Entrepreneurship

3

GRA500

Portfolio Design

2

MKT201

Introduction to Marketing

3

Course Details

Drawing I is a foundation course which focuses on the basics of drawing and its terminology. Students will learn how to draw objects from direct observation using different mediums and techniques that allow them to create the illusion of three dimensional objects on a two dimensional surface. Students will learn the skills of using lines, shapes, tones, textures, light and shadow, perspective, and color to draw a balanced still life composition.
This course develops the students’ visual perception and techniques of elaborating projects. The Design Studio II A teaches composition, layout, and presentation as a means of conceptual expression and communication in two-dimensional design. Design Studio II B is a deeper exploration into the fundamentals and concepts of organizing Forms, Mass and Volume in three-dimension, exploring contemporary design solutions concerning narrative aspects, space and geometry.
This course is an introduction to the basics of formal representation, with two dimensional representation of objects through orthographic projections and auxiliary drawings, isometric and axonometric drawings, and the basics of shade and shadows. This studio will also introduce students to the various tools and techniques of technical drawing in pencil and ink.
Introduction to Design; is an introduction to design in relation to different visual arts and their cultural manifestations of the 20th century and beyond. This course is meant as a complementary lecture course to the creative design studios to develop the students’ awareness as an analytical thinker. Design elements, principles and concepts will be investigated both separately as well as collectively as imperative considerations in the design process. A particular focus will be afforded to the examination of the ideological changes in the fields of design.
This course is designed to familiarize students with academic English in art and design context. Students are exposed to a wide range of relevant and authentic materials to increase their specialized vocabulary repertoire. It also enhances students’ productive skills through design-based classroom interactions.
Learning Research Techniques is intended to ac-quaint students with the methodology and techniques applicable to a research paper preparation based on theoretical and historical precedent in Art and Design. A key objective of the course is to guide students through the research process as how data is collected, evaluated and explained to produce an art and design research paper that adheres to APA guidelines.
Drawing II is a studio based course for foundation that focuses on the study of basic human anatomy and its terminology. The course is designed to develop the drawing skills using the appropriate mediums and techniques, with emphasis on drawing portraits, figures and body part with the understanding of correct measurements, proportions, scale, light, shadow and depth.
This course is a survey of art & design activities from ancient times to Rococo. It is an overview of selected historical periods outlining critical artwork and designs to enhance the students’ visual knowledge. It will explore painting, sculpture, furniture, and architecture to define general characteristics of style in relation to cultural, political, and religious context
Design Studio II A/B is a continuation of Design Studio I A/B. The course incorporates 2D and 3D design. (Design studio II A) focuses on the 2D interpretation of concepts using a variety of tools, materials, processes, techniques and visual representations with focus on composition in order to express unique design solutions of the 2D surfaces. (Design Studio II B) focuses on transformation of 2D design to 3D form. Students will follow a process of critical thinking and investigation to explore advanced design solutions concerning the 3D narrative aspects of mass, volume, construction, movement and space in a creative representation, focusing on conceptual development and artistic expression.
This course is intended to enhance students’ English language proficiency in art and design. Students are exposed to complex authentic materials to develop their design and art vocabulary repertoire. It helps students to reinforce academic writing styles and verbally explain their own projects.
This course is considered as an introduction to computer graphics, as it involves the basics of generating and manipulating images using digital media, covering monochrome patterns, control and mix of colors, raster images, scanning, pixel and vector graphics. In addition, this course includes basic exposure to computer platforms such as the basic pixel and vector software that are mainly used for computer graphics.
يهدف هذا المقررإلى تعريف الطالب بالبيان واللغة وكيفية وصول الثقافة والكتابة إلينا، وصفات الكتابة الجيدة من خلال الوحدة والتجانس والمقصد والتنظيم الكتابي ، والتدريب على أسس الكتابة العربية، وبيان ذلك من خلال تطبيقات نصوص مختلفة تعزز هذا الاتجاه، والتعرف على بعض الاصطلاحات الكتابية من خلال الفِقَر والجمل، والتعرف على أنواع الجمل الخبرية والإنشائية وأنواع كل منها، والتعرف على أوضاع الجمل من حيث شكلها واكتمالها وتنوع أبنيتها وطولها، والتعرف على الضوابط الإملائية للكتابة، وطريقة كتابة المراسلات والتدريب على التحليل الأدبي والتلخيص وتخير الألفاظ والدلالة المركزية والهامشية، والتدريب على ورقة البحث والتعامل مع الكتابة بأسس علمية منظمة وفق مناهج وأساليب المخططات الكتابية باستخدام التوثيق والملاحظات والحواشي من خلال المخطط التنظيمي للكتابة، ومراجعة المكتوب لكل أنواع الكتابة وطبيعتها ومواصفاتها وعصرها، والتعامل مع النص والكتابة بأسلوب يخدم التلاحم اللغوي ما بين الألفاظ والمعاني تحقيقاً للسلامة اللغوية والتعبير الكتابي
This is an advance English course that helps to consolidate students’ English skills in the field of art and design. It aims at exposing students to more challenging authentic texts. It emphasizes the ability to critically evaluate artistic works using some specialized concepts and terminology. The course also provides students with an opportunity to express themselves and defend their viewpoints and projects through presentations.
This course designed to provide basics, principles and history of typography, Type characters anatomy, families and grade system to be used in different types of visual designs. Emphasis is placed to experiment with a range of conceptual approaches to using type at different scales and in different areas of design and visual communication. Employ the required skills of typography to be used in the design. Students will apply the technical influences in type aesthetically and technically. Enable to develop a series of exercises to cover the typographic layout and fundamentals of typesetting design.
Sketching is one of the most important and powerful tools for students to capture a scene, a gesture, or record an idea. It deals with the method of drawing loosely and spontaneously to capture the general shapes/tones of any subject. In sketching, students will learn how to develop the “artist’s eye”, and to see subjects as shapes rather than objects. This general course stresses freehand drawing techniques and focuses on experimenting with different mediums: ink, pencil, pen, charcoal and watercolour.
"This lab course is an intermediate level course that teaches the fundamentals of the digital Design. As an intermediate level, this course emphasizes on the technical proficiency and the creativity throughout colour, text, layout, raster graphics and manipulation of vector graphics as an advanced understanding of pixels and vectors. The course is based on exer-cises, discussions, critiques, demonstrations and presentations. ".
This course is the basics of photography. It contains an introduction to photography, camera, and eye vision concepts, and different techniques, and how the camera lenses work. Furthermore, knowing image composition tools, applying all of the five main Exercises in Their Final project. This course discovers how the fundamental advances in digital photography have changed the way photographers employment. Equipment will be discussed, and exercises will be set to help understand the photographic medium.
This course explores 2D Cutout animation techniques. It focuses on how to produce animations using flat characters made from paper, card, stiff fabric or even photographs.
In this course students will continue to develop the use of basic understructure for animation. Proportion will be stressed as well as the refinement of body joints, hands, feet and head. In this course, students will focus on rendering the human figure as well as animals. Traditional methods of figure drawing will be used and students will learn the basics of understructure for animation using line and shape for maintaining volume.
The course involves technical exercise on latest software technologies for creating 2D animation for movies and interactive environments, Students learn Toon-Boom Studio program as well as interface manipulation and controls.
This course is an introduction to the history of animation. It explores this subject from different aspects: by chronology, from its prehistory before the invention of film to the present day; by form, including method and medium; by culture, comparing the US to Japan, Russia, Europe and others; by subject; and by personality, concentrating on figures who have shaped the art form and continue to influence it.
This course is based on practical classes to apply the rules of perspective drawing methods to represent the three-dimensional objects, in addition to develop the 3D drawings by showing details and rendering skills.
يهدف هذا المقرر إلى تعريف الطالب بسلطنة عُمان من حيث الموقع والتضاريس والمناخ ، والثروات المتعددة ودور العُمانيين في التجارة العالمية قديماً وحديثاً، بالإضافة إلى معرفة تاريخ عُمان القديم وأن يلم الطالب بفن العمارة العُمانية وسجل التراث العماني. بالإضافة إلى إلمام الطالب بما تتميز به الصناعات الحرفية من غزل ونسيج وصناعة الخنجر العُماني والحلي الفضية وصناعة السفن بأنواعها المختلفة، وصناعة الفخار واستخراج النحاس وتصنيعه قديماً وحديثاً وكذلك مجالات النهضة الحديثة في شتى مرافق الحياة وأثرها في تطور حياة المجتمع العُماني ويتعرف الطالب على العلماء العمانيين والحواضر والمدن العُمانية من حيث الموقع والثروات والإنجازات الحضارية، ومكانة هذه الحواضر في التاريخ.
This course introduces students to a selected techniques for visual storytelling. Furthermore, it explores techniques to make a physically manipulated object appear move on its own. The object move in small increments between individually photographed frames, creating the illusion of movement. Stop motion animation using plasticine “claymotion”, humans, household appliances among other objects.
Storyboarding is the most important stage of animation/film production. It is where the script is transformed from words on a paper sheets into a sequential, visual story. It is where concepts of cinematography, stage setting, blocking and acting are first realized. This course explores the basic concepts of storyboarding and allow students to utilize design, drawing and create their own storyboards, as well as problem-solving creativity.
This course focuses on creating impressive Omani-cultural-relative characters designs, student will learn character design creative techniques. Topics includes shape variation of character anatomy, proportions, styles and appeal. Practical requirements will cover standards for creating character-model-sheets to deliver creative high quality emotional characters.
This course Introduces students to 3D space design and basics of 3D scene manipulation for animation rendering. Students learn Autodesk Maya as a tool for 3D design and animation. Furthermore, students discover minimum requirements for creating 3D scene’s sets.
يهدف هذا المساق إلى دراسة الجوانب الصرفية، وما يطرأ على بنية الكلمة من تغير، ومعرفة أثر الاشتقاق بأنواعه في تغيير المعنى والمبنى، ودراسة الجوانب البلاغية من تشابيه واستعارات وكنايات وطباق وجناس وأثر ذلك في السياقات اللغوية، ودراسة الجوانب النحوية ، وأثر الضبط والإعراب بكل من الحروف والحركات على أواخر الكلمة من تغير في المعاني والأساليب اللغوية، والتعرف على الصيغ الإعرابية المختلفة مثل الأسماء الخمسة والمثنى وجمع المذكر السالم والملحق بجمع المذكر السالم وجمع المؤنث السالم والملحق بجمع المؤنث السالم والممنوع من الصرف والعدد والأفعال الخمسة، وأثر ذلك على بناء الجملة، وحالات المبتدأ وأنواع الخبر والمواقع الإعرابية لتلك الحالات ، وتحليل نصوص أدبية نثرية وشعرية من مختلف العصور الأدبية، مع توضيح للجوانب النقدية والبلاغية المتعلقة بتلك النصوص بما يخدم ويعزز المهارات اللغوية المختلفة وفق معايير التحليل الأدبي والدراسات الأدبية النصية والنقدية
Cell animation is an important innovation to traditional animation. This course is a practical course covering the principles of animation and how its importance to understanding and creating animation. This course is covers the process to produce full 2D animation film animation.
This course covers designing of backgrounds and environments for animation films. This course covers two parts :Layout: Understanding the layout and background in animation and game. Understanding the perspective of layout and backgrounds. Understanding Composition and framing in film animation. Focus on how to study camera angles, camera paths and lighting for animation. Understanding elements placement. Understanding storyboard to background. Background: Study in how animation backgrounds flow for animated sequences. Explore how to work with backgrounds or as a layout artist. Understand the pipeline for background in animation and game. Understanding Types of camera shots and angels. Understanding camera movements.
Character appeal could be an effective message. To get the required significances you need to go deeply in personality structure to draw impact of visual metaphors during animation, this course includes influencing factors on such as heritage, cultural, and social values. Student will sculpt 3D models with high details costumes and ornaments
This advanced course includes character modeling techniques, students develop their skills in life drawing anatomy to create life and cartoon creatures. Students develop advanced techniques for rigging 3D characters and unleash their passion of creating character animation.
ENG 201, Fundamentals of Oral Communication is a course which enhances students’ ability to write, practice and deliver speeches. The course helps students to effectively use verbal and non-verbal communication skills to produce a variety of speech- es. It aims at improving students’ ability to confident- ly and effectively communicate during their juries, presentations and life beyond college.
This course intentions at providing the students with knowledge about video’s camera operation techniques, basics components, lenses, mounting, camera, picture composition lighting equipment. At the end of the semester, students are expected to understand the basics of TV lighting and camera’s controls and can construct professional quality video projects.
Management of multiple scenes is a post-production requirement for storyline, students develop more than one character animation as inventory sets for large/medium scale production. This course handles indirect rendering art and processes for film production as a fundamental and Real-Time Environment for advanced projects.
This course will goes through production phases of animation, planning shots and process breakdown. Strategy declare time overlapping for large and small projects, students learn how to handle assets implementation and technical complexity risks. Topics include types of film production and duration based on creative goals, value-added of using film assets in supportive products such as games and publication.
This course gives the principles of video and audio for film production and interactive environment. This course includes editing tools and video editing methodologies in order to build coherent storyline actions structure. Students practice video and audio Synchronization and basic knowledge of sound design for sound effects and background music.
This advanced level studio course explores the conceptualization, methodological procedures and applications of design in motion. Emphasis is placed on time-based media combining typography, image, sound and video. This course is taught through projects, discussions and critiques.
This course is designed to acquaint students with the fundamental principles of psychology. It helps students to understand themselves and to see how psychology addresses issues pertaining to everyday life. The course begins with a short overview of how psychology developed as an academic discipline and an introduction to a number of the principal methodologies most commonly deployed in its study. The subsequent units are arranged around broad areas of research, including emotion, development, memory, and psychopathology. Case study examples and videos are used in the lectures to make the course more exciting and relevant.
This course gives the principles of video and audio for film production and interactive environment. This course includes editing tools and video editing methodologies in order to build coherent storyline actions structure. Students practice video and audio Synchronization and basic knowledge of sound design for sound effects and background music.
Entrepreneurship course is designed and offered to make students aware of business opportunities in the nation and to gain business skills necessary to successfully operate a venture. Students will gain knowledge about entrepreneurship and decision making skills. And, being an entrepreneur will help them to enhance their life with self-employment and professional growth. Students will be also introduced to national legal procedures, economic perspective and few concepts of globally sustainable practices.
This course will explore more unique personal and conceptual approaches for portfolio design. Students will have the opportunity to experiment within each recent project of courses they already studied. A responsive student will become familiar with traditional and digital mediums, the means of creating and delivering art, the skills of illustration and design, and the expectations of working as designer in the field
Introduction to Marketing course is designed for Graphic Design students. The course focuses on management of marketing activities, enhancement of organization functioning, exchanging process be- tween business-customers & other firms and recent trends. Environmental analysis, competitor analysis, industry analysis, corporate objective setting, market- ing mix and implementation mechanisms are the topics tackled and dealt with throughout the course

Head of Graphic Design

I want to welcome you into the world of innovation and creativity. Now you are part of the hup of design creativity. you will have a great message is to provide your community with the best design solutions that contribute to the development of these societies throughout your design career.

Dr. Sherif Galal,
Head of Graphic Design
Scientific College of Design

Dr. Tarek Bahaa
Instructor

Graphic Design

Dr. Ahmed Ali
Instructor

Graphic Design

Saji Lukose
Instructor

Graphic Design

Bashayer Al Zadjali
Instructor

Graphic Design

1

Success in General Education Diploma or its Equivalent.

2

The student should get a minimum grade of C- in Design Studio I & Design Studio II courses.

3

The student should get C- at least in Introduction to Computer Graphics course

BS - Animation

Tuition Fees

DurationCredit HoursFeesOther FeesSub Total
General Foundation Program 3 Semesters-2,575 OMR-2,575 OMR
Design Foundation Program2 Semesters332,640 OMR250 OMR2,890 OMR
Bachelor Degree6 Semesters997,920 OMR750 OMR8,670 OMR
Grand Total14,135 OMR

* Fees / tuitions are subject to changed accoridng to the college financial polcies / procedures and upon MoHERI approval

Finance Details

Oman Arab Bank

3128231666500

Bank Muscat

0313029205120016

*All payment are accepted through bank deposit.